Dev Update 1-16-21

Welcome colonists, to your dev update for January 16th, 2021. Block Destruction Fortifications aren’t invulnerable, try shooting them enough to break through! Not the final form or health for the blocks, just an early version. Research Do you like guns? Do you want more guns? Well someone has to come up with them, or at …

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Dev Update 1-2-21

Welcome colonists, to your dev update for January 2nd, 2021. Welcome to 2021, we hope the year is neater and more fun than last. Butchering Your colonists aren’t always the cleanest workers. Guess that’s why splatter shields exist in stores. Downed Character Took too many hits? Enjoy your new pre-death period where someone (might) come …

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Dev Update 12-12-20

Welcome colonists, to your dev update for December 12th, 2020. We’re in the home stretch of 2020 and boy are we excited for winter in the Igloo. Butchering Hungry? Hope you’re up for some goose. We’ve been getting your NPCs to butcher food for you now. They’re getting really close to earning their stay on …

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Dev Update 11-28-20

Welcome colonists, to your dev update for November 28th, 2020. Can you believe it’s already been a year of dev updates? 2020 has been a weird time, but we’re continuing to bring you Outworlder content regularly! Crafting We’ve put serious work into crafting and NPCs hauling items. NPCs also have a cute little icon when …

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Dev Update 11-14-20

Welcome colonists, to your dev update for November 14th, 2020. We have a lighter update focused on quality of life and fixes Chests Chests now offer organization and custom labeling. This should ease a lot of stress when you’ve got a huge colony. Mining Check out our early look at how we’re making your mining …

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Dev Update 10-31-20

Welcome colonists, to your dev update for October 31th, 2020. We hope you enjoy our spookiest, most NPC filled update yet. Temperature There’s now proper clothing settings to offer temperature protection. We’re also playing with freezing times to make it a real threat to your character. NPCs They have some squad functions in place now, …

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Dev Update 10-17-20

Welcome colonists, to your dev update for October 17th, 2020. User Interface We’ve made a lot of backend fixes and updates. -Orders will sync outside of the player opening crafting areas. -Crafting progress and orders will also save properly. -NPCs have the basic order sets to handle farming, next step is making a full AI …

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Dev Update 10-3-20

Welcome colonists, to your dev update for October 3rd, 2020. We’ve been having significant growth on Outworlder. User Interface NPCs can now properly craft items and more than one order can be processed at once. Items can be crafted into a storage container, or draw from a storage to craft. Hydroponics You’re going to need …

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Dev Update 9-19-20

Welcome colonists, to your dev update for September 19th, 2020. User Interface We’ve made more improvements to the design of your future interface, and added work on NPC interfaces for crafting or ordering. We’ve added UI effects. Health has a draining graphic and there’s a new shot counter to show when a weapon can fire …

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Dev Update 9-5-20

Welcome colonists, to your dev update for September 5th, 2020. Weapon Changes An incredible amount of coding changes have drastically increased weapon functionality and ease of development. -Recoil has been more developed out -A variety variables for gun functions were added, which will help us and modders design more unique weapons. Notably including areas like …

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